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Post by Admin on Mar 17, 2018 8:33:00 GMT
I was reading through the reset thread from a few months ago the other day and I recognized the majority of people who want a reset are just bored with the world and think it would be fun to start out fresh and experience that new-ish feeling once more like they did when they first joined simplex. But IMO, that's a very temporary feeling. I can understand that feeling after being 1-2 years or so on the server, but a lot of the people suggesting it had only been here a few months. So let's run through a reset scenario for those people. Everyone starts all over again, new world, no items and you experience that feeling once more maybe for a month or two, then what? You're back where you started 2 months ago. Not everything can stay "new" forever. If that were the case i'd have to reset the server every few months. But would it be worth doing that when all your work you've done, AND all the work you're going to do is going to be invalidated when the next reset rolls around? It would be replaying the same thing over and over again until it has no meaning. Again, I completely understand if you want a reset if you've been around here for longer than a year and you feel like you've accomplished everything that you could possibly accomplish, but the votes from the polls don't indicate the majority of people are in that boat.
What if instead of resetting the world, I created a new server for the people who are sick of this one? But instead of it being like this one where it's relaxed, resources are relatively easy to obtain, you can get maxed out gear in under a week, it's a bit different. If it's not different at all, then you'll just be experiencing the same thing you experienced here but a second time. I was thinking of making another server with the same semi-vanilla values as this one, but with the difficulty ramped up all the way to the max. Hardcore mode. If you die on the server, you get tempbanned for a day. Only one sethome (your bed) and /tpa but with the cooldown increased to something like 30 minutes, and time to teleport to at least 10 seconds so you can't cheat your way out of fighting mobs. The only warps available will be random teleports, and designated points which are spread out evenly across the map. These are just ideas floating about in my head though to make the server as true to original game as possible but also instead of the relaxed all-round gameplay here, and strong focus on surviving. Let me know your thoughts.
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Post by Deleted on Mar 17, 2018 12:46:29 GMT
I'd be down.
In my opinion it should be even harsher though: -2 day tempban on death -No /tpa (seriously, what happened to travelling to your mate's base and making nether infrastructure? /tpa would also be easy to abuse, using alts as /sethomes) -No sethomes (bed spawn would only be used when returning from the End dimension and as your spawn point after your death tempban is over.) -1 rtp per time of death tempban length elapsed (even if you didn't die)
Some other things: -Players should start with nothing at all (instead of a starter kit with basic tools and some food). -All end portals and end gateway portals should also be made indestructible (through a plugin), and assuming there would be claims, also unclaimable (admin claim perhaps?) for the sake of people being able to actually get to the end. Hell, make a fancy build (as an admin) around where it naturally generates and worldguard the area. Would be a cool thing to get to as a player. -Render distance should be higher than 8 (preferably 12) for the sake of mobs not being able to spawn and be stuck in lazy chunks.
Anyway, the thing is though, if there is a decent playerbase an economy will become a thing given enough time, and with that it will eventually become screwed to the point of being very easy for new players. A fresh world where you get a tempban upon death would severely slow that down though.
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Post by Admin on Mar 17, 2018 17:49:59 GMT
Good ideas. If there's no /tpa though it would be very hard to sought out other players perhaps if the cooldown time was set very high (or perhaps in conjunction with your 1 rtp per time of death tempban length rule) and/or have it be impossible to use if the target player is further than a specified distance away. I'd also be willing to set the view distance to 10 or even higher as I don't see the playerbase being as high as on here as only the best and most experienced player's will survive and prosper. An economy on this server as you said with a decent playerbase could become a thing but with the server being way more difficult it would take at least 3-4x longer to achieve such a feat.. And tbh with such harsh teleportation rules, shops are gonna have to be pretty worth it to travel such long distances.
Obviously I'd need more backing first if I'm going to do this so I encourage any vaguely interested parties to share their opinion here as well.
Edit: Added a poll to get a gauge on opinions here
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Post by FireSafetyDoggo on Mar 17, 2018 18:42:27 GMT
I am very interested in this. It helps all parties weather they wanted a reset or wanted to keep their stuff. I used to play on a 100% vanilla hardcore server and loved it. The only thing i don't like the idea of is the temp ban part because just starting out will be tough where you can be online for just 5 mins gathering first resources and boom your dead and banned for a day. In my opinion i think the better thing to do would to maybe have it where when you die your stuff auto despawns. I just think the banning after death will make players not want this.
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Post by cptchlorox on Mar 17, 2018 19:01:58 GMT
I love this idea, really do. My only concern is, will pvp be enabled? Because it would kind of suck if someone killed you and got you banned for a day.
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Post by Choo_Imperium on Mar 17, 2018 19:03:24 GMT
you should be able to toggle pvp.
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Post by Admin on Mar 17, 2018 19:07:25 GMT
I love this idea, really do. My only concern is, will pvp be enabled? Because it would kind of suck if someone killed you and got you banned for a day. Same pvp policy as simplex was was my original idea. I still want people to cooperate and work together as the sole aim should be survival. Plus it's better community.
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Post by Kitty on Mar 17, 2018 21:01:42 GMT
Love it! After nearly 2 years on the server, I tend to get a bit bored sometimes. I would have one request: Spawn is on an island in the middle of an ocean so people can't build near spawn. Also would love to help make said spawn! would be fun!!! I agree with ken as well, the whole tempban thing would suck. Instant despawn stuff would make it just as much of a challenge with less rage quit-ing for good. lol
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Post by Conatic on Mar 18, 2018 0:43:37 GMT
Would you apply for new staff on this server? For one, I'm on board with this idea. But if you were to apply for new staff then this is where I'd want to apply, I've been thinking about applying for staff ever since I hit journeyman.
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Post by rulingshadows on Mar 18, 2018 9:59:48 GMT
I’m completely up for this Nothing more to say
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Post by cyrowind on Mar 18, 2018 12:13:31 GMT
This is literally what I've been looking for forever. I live the tempban idea! Do 2 days! That way if you want to play mc you'll go back to original simplex. Will there be a /spawn? I hope not. This allows players to build communities near each other, because with next to no teleporting you need to be close. I already have so many ideas this had better not get canceled. Best idea you've had in months Meehan! (Just kidding most of your ideas are great.) What if instead of having random starters join and clutter it up, you can only join if you are at least apprentice or something. I know this will probably get rejected, but I really feel like it'll be easier to get into the game without a bunch of starters and amatuers cluttering it up.(no offense, just want to know you better.) Also could the old ranks be carried over. That would be awesome. And donation perks? (Even though I don't have them.)
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Post by cptchlorox on Mar 18, 2018 14:02:42 GMT
I'd much rather prefer the instant despawning of items versus a tempban.
And I have a few questions regarding the two servers coexisting: Would bans be carried back-and-forth? Would perma-banned players be able to play this new server? If someone gets banned on the new server, are they banned on Simplex, and vice-versa? Would it be white-listed, donor-only, Simplex rank minimum, or public to anyone who chooses to play? Would it itself have it's own ranking system, or a ranking system at all? (example: if I joined, would I have a rank? Be a starter? or be Adept?) Would it be listed separately or at all on voting websites? And if so, would there be rewards for both servers? Some players have been wondering if you guys need staff for the new server, but if it's going to be a smaller server, and the current staff are already planning on playing, would we even need new recruits?
These are all of the questions I can think of for now, but I'll definitely spam this post with more if I can think of some. ;p
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Post by Emajor7 on Mar 18, 2018 17:12:48 GMT
I'd prefer items despawning on death rather than the temp ban system. The temp ban will just make you stew in your regret, rather than allowing you to start getting your stuff in order again. It already sucks enough to lose all your valuable items and to have to spend the resources to remake them, without rubbing salt into the wound with a temp ban.
Overall though, I'd totally be down to try this out. I've always felt that our dependence on warps, homes, and tps seems to cheapen the vanilla experience somewhat. I would like to see what we can create as a community in the face of greater environmental difficulty.
Also, do we maintain our ranks? If not, it's not too big of an issue; I'm just curious.
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Post by Admin on Mar 18, 2018 18:29:53 GMT
Lots of questions and ideas here. I'll try to address them all later but the one thing I'm sure and adamant of is you will recieve a tempban on death. I want players to fear death as much as possible and avoid it at all costs. Only then will you truly cherish being alive. This server is intended to challenge the most experienced and veteran minecraft players who are bored of shit being too easy, of death having little to no consequences. A newer player on Simplex the other day said he was going to kill himself to get back full hunger again... stuff like that aint gonna be an option no more. If you begin to treat your minecraft life like your own life, then you WILL learn or make sure to take extra precautions. When first joining perhaps prepare by surrounding yourself with you friends. If you make it through the very tough beginning period where I can almost gurantee the majority of players will die once, then you'll be able to truly appreciate what advances you make in-game even more. This is going to be a high-risk high-reward server. If you can't handle it maybe it's not the server for you, but if you're willing to suffer through the start, the view at the top could be amazing
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Post by cyrowind on Mar 18, 2018 18:37:43 GMT
Lots of questions and ideas here. I'll try to address them all later but the one thing I'm sure and adamant of is you will recieve a tempban on death. I want players to fear death as much as possible and avoid it at all costs. Only then will you truly cherish being alive. This server is intended to challenge the most experienced and veteran minecraft players who are bored of shit being too easy, of death having little to no consequences. A newer player on Simplex the other day said he was going to kill himself to get back full hunger again... stuff like that aint gonna be an option no more. If you begin to treat your minecraft life like your own life, then you WILL learn or make sure to take extra precautions. When first joining perhaps prepare by surrounding yourself with you friends. If you make it through the very tough beginning period where I can almost gurantee the majority of players will die once, then you'll be able to truly appreciate what advances you make in-game even more. This is going to be a high-risk high-reward server. If you can't handle it maybe it's not the server for you, but if you're willing to suffer through the start, the view at the top could be amazing Meehan for president
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