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Post by Admin on May 3, 2016 2:31:33 GMT
Hey guys!Over the course of the last couple weeks, i've been searching hard for the so called "rubberbanding" lag (Constantly being pulled backwards when you're trying to move). I've done a number of things to increase the TPS (Ticks per second) on our server, none of which worked. However, today, I think I've found the source of the problem. Within the spigot.yml configuration file on our server I found a setting which controls how sensitive the server will allow when a player moves wrongly. I believe it's only a matter of finding the right number to put in and the rubberbanding lag will be a thing of the past.
I made this post so I can get everyone's feedback on if you notice any change at all within the server. All feedback is greatly appreciated! Update:I've now noticed some of you are reporting "block lag" whilst mining or just breaking blocks in general where the block reappears after it has been broken. I believe the issue was caused from the NoCheatPlus plugin and I've since tweaked the configuration a bit so once again guy, if anyone notices a difference or none at all, I'd be greatful to know.
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