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Post by Deleted on Sept 16, 2016 11:27:46 GMT
After having a bit of a chat with Daelum_ I went to actually test how fast the Elytra actually is by flying 10 000 blocks in one direction and doing some math.
Flying 10000 blocks out took me 4 minutes and 45 seconds, or 285 seconds. This means that I travelled 35 blocks per second on avarage. That's pretty damn fast.
I also recorded my 10000 block trip to see what the maximum speed in a straight line is. That turned out to be 45 blocks per second.
Now, here is the fun part. Assuming you could fly straight in one direction in the nether (which you could if some clearing out was done) you could go from spawn (0 0) to the world border (30000 0) in 108 seconds if the avarage speed is 35 blocks per second. Which means that you could easily reach the world border from in less than 2 minutes. Doesn't that make our current world size feel very small?
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Post by sebromu on Oct 7, 2016 22:40:19 GMT
So why use elytra (elite-tra?)? I can fly from on coast to the other of Canada in about 6-7 hours iirc, doesn't mean I've seen, experienced, or appreciated all that land in between.
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Post by misterteapot on Oct 7, 2016 23:43:18 GMT
oh man that is such a seb thing to say. love it.
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Post by Deleted on Oct 8, 2016 15:15:53 GMT
Quite the odd comparison given that minecraft is a procedurally generated game, but anyway...
Because it's a really fast and easy means of transportation, and you still get to see stuff (such as the biomes, villages, temples, etc. etc.). Once you've seen a biome you've seen all of those biomes. There's nothing you'll experience on foot that you won't using an elytra.
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Post by gnomekinght2 on Oct 8, 2016 21:47:23 GMT
So why use elytra (elite-tra?)? I can fly from on coast to the other of Canada in about 6-7 hours iirc, doesn't mean I've seen, experienced, or appreciated all that land in between. you are not flying under your own power or in a glass air plane seeing everything you are flying over in real life. which makes your comparison pointless and silly.
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Post by primustheone on Oct 9, 2016 13:14:31 GMT
Quite the odd comparison given that minecraft is a proceduraly generated game, but anyway... Unlike solo worlds where the terrain is generated as you walk, I was under the impression that servers with a fixed world size were typically pre-generated by the owner in its entirety. On a previous server I played on, the owner claimed that he built the world from scratch determining the size and location of each biom for the full 10,000 blocks of space. I really have no idea, but it would seem to me that a world with a few dozen players going everywhere and anywhere at will, and generating random procedurally generated chunks as they go along, would create a great deal of instability and result in crashes, memory issues, broken chunks, etc. On an unrelated note, is it me or does the Mincraft procedural engine seem to have a preference for deserts and savannas...
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Post by Deleted on Oct 9, 2016 21:59:42 GMT
Some servers might have the chunks pre generated before hand to reduce lag when players travel and discover new chunks, but that definitely doesn't seem to be the case on simplex. I've been through a bunch of chunks that had never been generated before. It's especially easy to tell for snowy biomes as you can see the snow generate right after the actual land generated (if you're high up and are going fast enough). For other biomes you're still able to tell as the chunks load in way slower and actions (shooting a bow for example) become way laggier.
"Building" the world from scratch sounds like a load of ass to me though. The generation might have been heavily customized, but one does not simply build a world from scratch.
A few dozen players constantly having the server generate new chunks would probably put the server under a bunch more stress, but it's not like that willll really result in any issues (unless the server is way underpowered for the task).
As for the last bit, it doesn't really favour anything, some biomes are more common than others, and since 1.7 (I think it is, but don't quote me on that) biomes generate next to other biomes with a similar temperature, so yeah.
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