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Post by meehan on Feb 7, 2023 22:49:05 GMT
Hi everyone.
As a former owner, I still care about the future of the server, and one thing I am a bit concerned about is the transparency between players and staff on the rules or principles behind giving warps to player-built structures. This thread aims to shed some light on what they are.
Therefore I am asking as a player, to the current staff members, are there any requirements or principles that a player can follow in order to get a warp implemented?
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Post by SnuRRe0 on Feb 10, 2023 21:33:50 GMT
Hi meehan.
As there is no such thing as a "player warp", and the fact that we don't hand those out, there is no such requirement in place.
/SnuRRe
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Post by meehan on Feb 10, 2023 23:02:22 GMT
Hi Snurre,
I'm talking about the shopping district, the community farm, the spleef arena and previously ION. These are all examples of when warps were granted to player-made builds. Since there is precedent for granting warps to player-made builds, and these warps still exist today, this implies they met certain requirements and/or still meet certain requirements that allow them to remain as warps. I'm asking what are these requirements?
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Post by SnuRRe0 on Feb 10, 2023 23:19:47 GMT
Hi,
ION I can't answer for, the warp was made and removed long before I was even staff, I would assume you know the answer to that one, as you probably made it, and removed it again.
The community farm and the spleef arena are staff made areas provided to the players from the server staff, at least they are today and have been at least since the reset. These are not player-made builds. Same goes for the PvP arena.
When it comes to the shopping district warp, I can't answer 100% as to why it was added in the first place, you probably can as you was the one to add it. The reason why it's kept today is because it's a good addition to the server to have a centralized shopping area for players to meet, trade, buy and sell items.
/SnuRRe
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Post by meehan on Feb 11, 2023 0:42:18 GMT
The shopping district and spleef arena was transferred over after the reset, however the community farm may not have been. I can attest to the community farm being built legitimately in survival mode by multiple players before the reset such that it did not grant resources to players on the back of creative mode. I can only assume it was rebuilt by Kitty again perhaps with or without the help of other players in survival mode and still functions the same way as it did before the reset. The Spleef arena, transferred from the previous world, I can at least attest that I granted a warp on the basis it was also built legitimately in survival mode (however there may been an misunderstanding Kenb021?). The shopping district also built in survival mode by players, and is at least "officially" run by players.
Community events, such as building competitions, also are examples of when warps were granted to the areas built by players in survival mode, most notably MisterTeapot. I know Kitty organizes all the building competitions today, however I can only assume if a player today built a reputation for hosting popular building competitions, like MisterTeapot, you would also be inclined to provide a warp for them on the basis it would help bolster a great community event, just as I did.
The point is there are many examples of players having the inspiration and initiative to build something that can be of use to the community as a whole and in these cases warps were provided. Do you disapprove of these decisions I made, or would you not have done the same? I agree with you, the shopping district is a great addition to the server which is part of the reason why Simplex has such an amazing economy, and providing a warp for it made sense and continues to make sense. If someone made something as unique as the shopping district today, would you not also be open to considering granting a warp? The opportunity for players to be inspired and create something that can improve the experience of the server?
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Post by Choo_Imperium on Feb 11, 2023 1:05:59 GMT
Community events, such as building competitions, also are examples of when warps were granted to the areas built by players in survival mode, most notably MisterTeapot. I know Kitty organizes all the building competitions today, however I can only assume if a player today built a reputation for hosting popular building competitions, like MisterTeapot, you would also be inclined to provide a warp for them on the basis it would help bolster a great community event, just as I did. I can respond to this part for you. Currently Choo_Imperium and sneakykitty are the main 2 staff members that host server events, with myself being the main staff that hosts building competitions. As it has stood for the past few months any player can request one of the three /warp events be moved to their event location during their event. To get the warp move'ed the host of the event would first need to join the Simplex Events Discord ( discord.gg/nvdxHHewTb ) and make their way down to #warp-event-request in the discord. From there the host would need to met a few requirements that are specified in that channel and then make a request for a warp using the proper format that is lay'ed out in that channel.
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Post by FireSafetyDoggo on Feb 11, 2023 1:55:39 GMT
I can’t confirm or deny the creation of spleef area a and how it was built as that was ages ago and I don’t remember so good. So I wouldn’t count the spleef as player built or staff built because well I don’t know how it was created. Also it does have a non survival aspect as it has staff made things to regenerate the snow that can not be obtained by a player nor most staff.
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Post by Zanril on Feb 11, 2023 6:22:28 GMT
I can’t confirm or deny the creation of spleef area a and how it was built as that was ages ago and I don’t remember so good. So I wouldn’t count the spleef as player built or staff built because well I don’t know how it was created. Also it does have a non survival aspect as it has staff made things to regenerate the snow that can not be obtained by a player nor most staff. Hey Ken. I can confirm you made the spleef arena with a forum post you made about it and a screenshot forum.simplexmc.com/thread/542/new-spleef-arenaimgur.com/iyeAHESAs for if it was made in survival? Using the thread I linked above, I assume construction of the spleef arena started upon the thread's creation - the 12th of March 2017. You stated that it was finished on the 9th of June 2017. That would be 89 days (roughly 3 months). You didn't have any organized sheep pens, or spider grinders (for string to convert to white wool), and shearing sheep from dispensers didn't arrive until Minecraft 1.14 (released April 2019) so you had to manually shear sheep, likely from your mushroom island home with all the animals roaming around. Your other source could have been from the district or nether shops too. You would have been starved for wool to build the arena the whole time until it was completed. imgur.com/dF0t5zWIf you as a moderator back then and still to this day had creative to build that, it would have taken you much less than 3 months to make it. With all that I uncovered I believe you made the Spleef arena in survival, as a player. There must have been something suppressing endermen from spawning after you made it. Maybe meehan or an admin at the time put it there as well as the command block to make resetting the arena possible. So in conclusion. /warp spleef is a player made structure (credit to Ken) with server staff additions to make it function as intended.
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Post by Kitty on Feb 11, 2023 6:46:42 GMT
I'd like to point out here, in this "was it player made, was it creative made" We weren't allowed/still aren't allowed to build anything in creative outside of spawn. for the server/players or not. This includes staff made build comps/events. So regardless, those were made with the intention of being staff run community projects. Like the community farm, staff made in survival with the intention of being from staff for the community.
Recently I asked Snurre about a fun event, that would have to be run in creative. (Survive the hole, where mods drop mobs on willing players in a hole last one alive wins) And its a fun concept but we would have to look into how to have the mobs not drop loot. As that would be players getting items from outside of survival. So the idea is a no right now. We can't just willy nilly creative when we want. Thats cheating.
Hope this clears that up. Have a day : )
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Post by Zanril on Feb 11, 2023 7:36:50 GMT
I can attest to the community farm being built legitimately in survival mode by multiple players before the reset such that it did not grant resources to players on the back of creative mode. I can only assume it was rebuilt by Kitty again perhaps with or without the help of other players in survival mode and still functions the same way as it did before the reset. The first /warp farm was a building of stone brick and plain glass made by Cybr_P1g, and Beta7 (BetaStarJake). That certainly was player made. The second that sneakykitty, AbsolutInfinity, and 1 other player are credited in making was staff supported after its creation. It had some player support during its initial creation but all additions, and upgrades, were by kitty, and possibly other staff members. The third, on Simplex 2 I assume, is credited solely to sneakykitty. Please correct me if I'm wrong Kitty. You are right in that its function is the same. /warp farm gives access to some "early game" farms with manual only collection.
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Post by meehan on Feb 11, 2023 7:45:02 GMT
I'd like to point out here, in this "was it player made, was it creative made" We weren't allowed/still aren't allowed to build anything in creative outside of spawn. for the server/players or not. This includes staff made build comps/events. So regardless, those were made with the intention of being staff run community projects. Like the community farm, staff made in survival with the intention of being from staff for the community. Recently I asked Snurre about a fun event, that would have to be run in creative. (Survive the hole, where mods drop mobs on willing players in a hole last one alive wins) And its a fun concept but we would have to look into how to have the mobs not drop loot. As that would be players getting items from outside of survival. So the idea is a no right now. We can't just willy nilly creative when we want. Thats cheating. Hope this clears that up. Have a day : ) That's good to hear. Thanks for clearing that up Kitty. You're not wrong to classify the community farm as staff-made if it was made entirely by staff members, however the distinction I'm trying to draw here is that these structures were made with the same abilities that any other player possesses. Unless you are rejecting warps for builds/structures on the basis of that they were not built by a staff member, it's not really relevant that it was built by a staff member. Originally it was the players who built these structures and set the precedent for these warps being established: Build competitions: MisterTeapot Shopping District: Jonawebb Community Farm: Multiple players including you. Spleef: I don't remember unfortunately. So to all us who aspire to be the next Jonawebb or MisterTeapot, is it still possible? If so, is there a guiding set of principles we can follow to help us achieve our dream? That's this thread in a nutshell.
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Post by meehan on Feb 11, 2023 7:48:16 GMT
I can attest to the community farm being built legitimately in survival mode by multiple players before the reset such that it did not grant resources to players on the back of creative mode. I can only assume it was rebuilt by Kitty again perhaps with or without the help of other players in survival mode and still functions the same way as it did before the reset. The first /warp farm was a building of stone brick and plain glass made by Cybr_P1g, and Beta7 (BetaStarJake). That certainly was player made. I had totally forgotten, thanks for reminding me. It's amazing you know this stuff that even I have forgotten now.
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Post by Maunolith on Feb 11, 2023 14:55:53 GMT
I'd like to point out here, in this "was it player made, was it creative made" We weren't allowed/still aren't allowed to build anything in creative outside of spawn. for the server/players or not. This includes staff made build comps/events. So regardless, those were made with the intention of being staff run community projects. Like the community farm, staff made in survival with the intention of being from staff for the community. Recently I asked Snurre about a fun event, that would have to be run in creative. (Survive the hole, where mods drop mobs on willing players in a hole last one alive wins) And its a fun concept but we would have to look into how to have the mobs not drop loot. As that would be players getting items from outside of survival. So the idea is a no right now. We can't just willy nilly creative when we want. Thats cheating. Hope this clears that up. Have a day : ) That's good to hear. Thanks for clearing that up Kitty. You're not wrong to classify the community farm as staff-made if it was made entirely by staff members, however the distinction I'm trying to draw here is that these structures were made with the same abilities that any other player possesses. Unless you are rejecting warps for builds/structures on the basis of that they were not built by a staff member, it's not really relevant that it was built by a staff member. Originally it was the players who built these structures and set the precedent for these warps being established: Build competitions: MisterTeapot Shopping District: Jonawebb Community Farm: Multiple players including you. Spleef: I don't remember unfortunately. So to all us who aspire to be the next Jonawebb or MisterTeapot, is it still possible? If so, is there a guiding set of principles we can follow to help us achieve our dream? That's this thread in a nutshell. Well I think this applied to me at least a year ago or even more. The whole gaming District was build on the new world mostly by me (2 structures where transferred from the old world to there) I wanted to host my events and build more areas to play minigames with eachother just with a potential to have players who wanted to host their own events in mini games or even make their own. Ever since the Gaming district (further named as The Pixel Arcade since it has been renamed) was one of my projects purely made for the community just to have some time off building, farming, crafting, etc. If there where guideline for me how to get a warp to that place people would use it more often. There is currently an ice path made to there wich took ages to make and countless times to ask inactive people for trust to build the path. But ever since there are no requirements my dream died and so did all my projects in the Pixel Arcade. So at least I hope there will be some guidelines to follow and maybe it could help me to achieve something for the community. -Mau
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Post by Kitty on Feb 11, 2023 15:43:39 GMT
is there a guiding set of principles we can follow to help us achieve our dream? The answer was already given. "we don't hand those out, there is no such requirement in place. /SnuRRe "
So no. So sorry to crush "dreams." I think players need to step back, take a breath, reflect inwards, and understand this is a block game. So you got your answer. The Marketplace also got their answer not log ago either. Thanks and have a nice day!
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Post by meehan on Feb 12, 2023 0:07:50 GMT
is there a guiding set of principles we can follow to help us achieve our dream? The answer was already given. "we don't hand those out, there is no such requirement in place. /SnuRRe "
So no. So sorry to crush "dreams." I think players need to step back, take a breath, reflect inwards, and understand this is a block game. So you got your answer. The Marketplace also got their answer not log ago either. Thanks and have a nice day!
I did not receive any answer yet. If you don't want to answer or cannot answer, then I guess that answers my question about how much transparency currently exists between players and staff members on this topic.
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