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Post by phleanix on Jun 30, 2017 12:16:54 GMT
Hi Guys, I'm looking to 'expand' one of my sheep farms, but rather than build OUT, I was considering building UP. I was curious how Entity Cramming would affect this? If I have 30 sheep at ground level in a one chunk area... Could I "copy" the area to a few blocks above and create a tower? In doing so, I'd have 60 sheep across 1 one chunk area... and then 90 if I add another layer... Would the cramming start killing off my sheep? Would the fact they aren't on the same 'level' mean they aren't "crammed"? Any help with this much appreciated!
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Post by Kitty on Jun 30, 2017 12:42:19 GMT
Entity watch has a limit of 35-40 entities in a chunk before they despawn do hope, they'd "die"
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Post by phleanix on Jun 30, 2017 12:49:35 GMT
Entity watch has a limit of 35-40 entities in a chunk before they despawn do hope, they'd "die" Gah! There goes my plan! Guess I'll have to use up more of my claim blocks instead! Thanks for the reply, much appreciated!
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Post by Kitty on Jun 30, 2017 17:19:54 GMT
Anytime
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Post by Deleted on Jun 30, 2017 23:13:42 GMT
What kitty said.
Also, let me just correct a possible misconception here. Entity cramming and Entitywatch (the plugin) despawning entities are entirely different things.
Entity cramming is a game rule in vanilla minecraft that makes mobs and players take damage (killing them) if 24 or more are in the same block space.
Entitywatch (the plugin) just despawns mobs (it doesn't kill them) if there are over a set amount of a certain type of entity in a single chunk. This also applies to things such as minecarts and boats, which entity cramming has no effect on.
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